"Every great developer you know got there by solving problems they were unqualified to solve until they actually did it." - Patrick McKenzie
Sean primarily works within the Unity3D game engine creating the things that are seen within the game, and everything that makes it work behind the scenes. From the server setup to the front end user interface that makes the game so fun.
Bringing things to life through code!
While we focus mostly on working within Unity3D to create games, we also create tools that we think other developers will find useful!
SpawnMega is a custom script that allows you within the Unity3D game engine to spawn objects, bad guys or anything else you may need to spawn in quite a few different custom ways - including custom rotations, spawning after the player hits a specific point, spawning waves and much more!
MoveMega is an upcoming custom script that allows you to move a GameObject with multiple configured settings, with options of local positions and world space positions.
We are excited to have so many great things coming your way. As soon as we have more information for you, we will bring it to you here. Be sure to (Subscribe) for more info and updates.